Technical Skills

Programming/Scripting

C/C++, C#, Java, multiple proprietary scripting languages (C-style code and visual scripting)

Level Editing

Radiant, Unreal, Unity, Hammer, multiple proprietary level editors (3D & 2D)

Supplementary Skills

Visual Studio, Perforce Helix, TortoiseSVN, Git

Professional Experience

RETRO STUDIOS – Austin, TX

Intermediate Designer (Scripting) | 2024 – 2025
Shipped: METROID PRIME 4: BEYOND
– Scripted combat encounters and environment interactions in single-player story mode

TREYARCH – Santa Monica, CA

Intermediate Designer (Scripting) | 2021 – 2022
shipped CALL OF DUTY: BLACK OPS COLD WAR
– Scripted objectives, enemy spawns and environment interactions in co-op ZOMBIES horde mode
shipped CALL OF DUTY: VANGUARD
– Created achievement-type Challenges for ZOMBIES mode

Associate Designer (Scripting) | 2017 – 2019
shipped CALL OF DUTY: BLACK OPS 4
– Scripted objectives, enemy spawns and environment interactions in co-op ZOMBIES horde mode
prototype unreleased content for CALL OF DUTY: BLACK OPS 4
– Scripted objectives and combat encounters in co-op/multiplayer mode

HEAVY IRON STUDIOS – Los Angeles, CA

Associate Designer | 2013, 2014, 2015
shipped DISNEY INFINITY (NINTENDO Wii)
– Scripted objectives and combat encounters in single-player PLAY SET story mode
shipped DISNEY INFINITY: 2.0 EDITION & DISNEY INFINITY: 3.0 EDITION (Mobile)
– Scripted objectives in TOY BOX creation mode tutorials
– Designed touchscreen controls
shipped FAT CITY
– Designed and built levels in a puzzle game

id SOFTWARE – Mesquite/Richardson, TX

Associate Designer (Scripting) | 2011 – 2012
prototype unreleased version of DOOM 4
– Scripted objectives and combat encounters in single-player story mode

THQ – Agoura Hills, CA

Product Development Intern (Design) | 2008 – 2009
shipped UFC UNDISPUTED 2009
– Supported development and marketing with documentation and publication material

Education

UNIVERSITY OF SOUTHERN CALIFORNIA – Los Angeles, CA
B.S. in COMPUTER SCIENCE | graduated 2023

THE GUILDHALL at SOUTHERN METHODIST UNIVERSITY – Plano, TX
Certificate in DIGITAL GAME DEVELOPMENT, Specialization in Level Design | graduated 2010

UNIVERSITY OF SOUTHERN CALIFORNIA – Los Angeles, CA
B.A. in INTERACTIVE ENTERTAINMENT, Minor in COMPUTER SCIENCE | graduated 2008

Achievements

2011 INDIE GAME CHALLENGE – $100,000 Grand Prize (non-professional)

Downloads

RESUME