TECHNICAL SKILLS
Programming/Scripting
C++, C#, Lua, multiple proprietary scripting languages (C-like code, visual scripting)
Level Editing
Radiant, Unreal, Unity, Hammer, multiple proprietary level editors (3D & 2D)
Supplementary Skills
Visual Studio, Perforce Helix, TortoiseSVN, Git
PROFESSIONAL EXPERIENCE
RETRO STUDIOS – Austin, TX
Technical Designer | 2024 – 2025
Shipped: METROID PRIME 4 BEYOND
– Scripted combat encounters and environment interactions in single-player story mode
TREYARCH – Santa Monica, CA
Game Designer (Scripter) | 2021 – 2022
Shipped: CALL OF DUTY BLACK OPS COLD WAR
– Scripted objectives, enemy spawns and environment interactions in co-op ZOMBIES horde mode
Shipped: CALL OF DUTY VANGUARD
– Created achievement-type Challenges for ZOMBIES mode
Associate Game Designer (Scripter) | 2017 – 2019
Shipped: CALL OF DUTY BLACK OPS 4
– Scripted objectives, enemy spawns and environment interactions in co-op ZOMBIES horde mode
Prototype: CALL OF DUTY
– Scripted objectives and combat encounters in co-op/multiplayer mode
HEAVY IRON STUDIOS – Los Angeles, CA
Associate Game Designer | 2013, 2014, 2015
Shipped: DISNEY INFINITY (NINTENDO Wii)
– Scripted objectives and combat encounters in single-player PLAY SET story mode
Shipped: DISNEY INFINITY 2.0 EDITION & DISNEY INFINITY 3.0 EDITION (Mobile)
– Scripted objectives in TOY BOX creation mode tutorials
– Designed touchscreen controls
Shipped: FAT CITY
– Designed and built levels in a puzzle game
id SOFTWARE – Mesquite/Richardson, TX
Associate Technical Designer | 2011 – 2012
Prototype: DOOM
– Scripted objectives and combat encounters in single-player story mode
THQ – Agoura Hills, CA
Product Development Intern (Design) | 2008 – 2009
Shipped: UFC UNDISPUTED 2009
– Supported development and marketing with documentation and publication material
EDUCATION
UNIVERSITY OF SOUTHERN CALIFORNIA – Los Angeles, CA
B.S. in COMPUTER SCIENCE | graduated 2023
THE GUILDHALL at SOUTHERN METHODIST UNIVERSITY – Plano, TX
Certificate in DIGITAL GAME DEVELOPMENT, Specialization in Level Design | graduated 2010
UNIVERSITY OF SOUTHERN CALIFORNIA – Los Angeles, CA
B.A. in INTERACTIVE ENTERTAINMENT, Minor in COMPUTER SCIENCE | graduated 2008
ACHIEVEMENTS
2011 INDIE GAME CHALLENGE – $100,000 Grand Prize (non-professional)
DOWNLOADS

