TECHNICAL SKILLS
Programming/Scripting
C++, C#, Lua, and many proprietary scripting languages (code & visual script)
Level Editing
Radiant, Unreal, Unity, Hammer, and many proprietary level editors (3D & 2D)
Supplementary Skills
Visual Studio, Perforce Helix, TortoiseSVN, Git
PROFESSIONAL EXPERIENCE
RETRO STUDIOS – Austin, TX
DESIGNER | 2024 – Present
In-Development: METROID PRIME 4 BEYOND
– level scripting
TREYARCH – Santa Monica, CA
DESIGNER | 2021 – 2022
Shipped: CALL OF DUTY BLACK OPS COLD WAR
– scripted level objectives, enemy spawns, and mechanics in co-op ZOMBIES survival mode
Shipped: CALL OF DUTY VANGUARD
– created achievement-type challenges system for ZOMBIES mode
ASSOCIATE DESIGNER | 2017 – 2019
Shipped: CALL OF DUTY BLACK OPS 4
– scripted level objectives, enemy spawns, and mechanics in co-op ZOMBIES survival mode
Prototype: CALL OF DUTY
– scripted level objectives, enemy spawns, and NPC behavior in co-op and multiplayer mode
HEAVY IRON STUDIOS – Los Angeles, CA
ASSOCIATE DESIGNER | 2013, 2014, 2015
Shipped: DISNEY INFINITY (Wii)
– scripted level objectives and enemy spawns in single-player PLAY SET story mode
Shipped: DISNEY INFINITY 2 & DISNEY INFINITY 3 (mobile)
– scripted tutorial objectives in TOY BOX game creation mode
Shipped: FAT CITY
– designed and built levels in a 2.5D puzzle game
id SOFTWARE – Mesquite/Richardson, TX
ASSOCIATE DESIGNER | 2011 – 2012
Prototype: DOOM
– scripted level objectives, enemy spawns, and NPC behavior in a single-player mode
THQ – Agoura Hills, CA
PRODUCT DEVELOPMENT INTERN | 2008 – 2009
Shipped: UFC UNDISPUTED 2009
– supported multi-disciplinary team with documentation, reference material, and game captures
EDUCATION
UNIVERSITY OF SOUTHERN CALIFORNIA – Los Angeles, CA
B.S. in COMPUTER SCIENCE | graduated 2023
THE GUILDHALL at SOUTHERN METHODIST UNIVERSITY – Plano, TX
Certificate in DIGITAL GAME DEVELOPMENT, Specialization in Level Design | graduated 2010
UNIVERSITY OF SOUTHERN CALIFORNIA – Los Angeles, CA
B.A. in INTERACTIVE ENTERTAINMENT, Minor in COMPUTER SCIENCE | graduated 2008
ACHIEVEMENTS
2011 INDIE GAME CHALLENGE – $100,000 Grand Prize (non-professional)
DOWNLOADS